Reflections on My Game Off Experience
December 10, 2012
After an intense few weeks building a multiplayer first person shooter on the web, I take a look at what I achieved and what I did wrong.
Making Web Games #5: Authoritative Server
November 26, 2012
Now that I have a multiplayer server working for my WebGL FPS, I improve it to become an "authoritative server". It runs client-side prediction and interpolation to keep gameplay smooth but reject any cheating.
Making Web Games #4: Multiplayer Networking
November 23, 2012
First person shooters aren't very fun unless you can play with other people. In this article I show how I implemented a basic multiplayer server for my game.
Making Web Games #3: 3d Engine
November 15, 2012
Making Web Games #2: Loading Meshes
November 9, 2012
Game Off Update #1: Graphics
November 8, 2012
Watch Me Develop a Game for Github's Game Off
November 2, 2012